Topic – Human Errors

Topic – Human Errors

Objectives

  • Explain why designers should not blame users for errors.
  • Describe types of errors, slips, and mistakes.
  • Describe the various types of slips.
  • Describe how to design to minimize errors
  • Define and provide examples of these types of slips
    • Capture errors,
    • mode errors, description errors,
    • data-driven errors,
    • associative-activation errors,
    • loss of activation errors
  • Describe these forcing functions
    • Gag,
    • warn,
    • do nothing,
    • do what I mean,
    • Let’s talk about it,
    • teach me.

Summary

This lecture covers the basic types of human errors in User Interface Design and some of the ways of preventing and handling these errors.

Human Errors.pptx

Video

Reference Materials

Slips vs Mistakeshttps://www.interaction-design.org/literature/book/the-glossary-of-human-computer-interaction/human-error-slips-and-mistakes

Forcing Functionhttps://www.interaction-design.org/literature/book/the-glossary-of-human-computer-interaction/forcing-functions

Types of Errors

Additional Information

 

 

 

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